End to end experience redefined.
Wagamama, renowned for its Japanese-inspired cuisine, sought to revolutionise its approach by integrating education and sustainability into their redesign. This initiative aimed at enhancing consumer engagement across discovery, ordering, collection, and fostering repeat visits, while spotlighting new experiences centred around their cook-at-home ranges. Additionally, the project prioritised promoting ethical farming practices and encouraging healthy eating habits. The final deliverables encompassed a comprehensive customer journey map, highlighting various digital touch points aimed at enriching the Wagamama experience while aligning with their values of sustainability and culinary innovation.
role
Visual Design
Product Design
Prototyping
Interaction Design
Experience Design
projects
Digital service concept
01
Quests
Lack of alignment between in-store and online experience.
Behind key digital trends as the website was developed in a reactive manner with no opportunity for omni-channel campaigns.
Not a seamless & personalised experience for guests.
No loyalty strategy & missing the opportunity to grow key kpis.
Design system selection
02
Figures & Research
Using the data and pain points collected from a survey, we defined several of the areas that we wanted to visualise.
Consider - how guests become aware.
Discover - Guiding and driving through purchase decisions.
Order - Positive reinforcement to complete a sale.
Wait - Managing guests needs and expectations.
Consume - Making food experience the best it can be.
Finish - a seamless end to the meal.
Keep in touch - building a base of loyal customers.
Discover
There were a few key experiences we wanted to show via the product description page.
Open scape interface where the full viewport can be explored.
Implementing unique navigation into further information about the products environmental impact.
Sparking joy with a steam effect on the dishes.
03
Solutions & Testing
As this was an initial exploratory phase we didn’t require a fully operational design system, but we still worked in a systematic methodology, building out a ui guide as we went, which could then be scaled into a design system in future.
We designed a user journey that takes the user through all digital touch points using the categories defined in the research discover, order, collect and retention.
Order
In this experience we wanted to show loyalty and added some gamification via badge collection and Waga tokens.
Whilst also keeping the openscape style interface.
collect
For the collect section we used this opportunity to display how a mobile interface could look when the user is going to collect their order.
retention
Showcasing the Wagamama products the customer can cook at home, whilst also adding a touch of gamification into the experience.
05